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The Spaceship Shen Lung 
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Post The Spaceship Shen Lung
My current StarCluster 3 face-to-face campaign - I am also running a SC3 IRC campaign - is an exploration game. The PCs are explorers, exploring a newly located wormhole, and the systems it leads to. Their company, Dragon Exploration, was low bidder, and they threw the thing together on a shoestring. They bought an old ship, kitted it out with extra fuel tanks for Antimatter, and four air trucks and six flycycles for on-planet exploration. Tonight, I'm going to share the ship with you. Here is the Shen Lung:

Image

This is the View from overhead.

Image

This is the Plan.

The crew sleep on the top deck, and movement up and down is via lift. The back of the ship opens up and access is via a ramp or the lift from underneath. The extra AM fuel is stored across from the WCs and Sickbay.

So far they have explored the first star system, signing trade contracts with a human planet, and are now talking with some interesting aliens, who they are afraid want to eat them.

-clash

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Designing: Lowell Was Right!
Last Release: IHW: Pigboats, Volant - Kingdoms of Air and Stone
I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/


Mon Feb 13, 2012 1:51 pm
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Post Re: The Spaceship Shen Lung
This is dead sweet. Makes me wish I was half as good at drawing ships for my sci-fi games.

I love that the idea that the bridge backs straight onto a stockpile of anti-matter. No sudden stops :D


Mon Feb 13, 2012 9:07 pm
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Post Re: The Spaceship Shen Lung
tellius wrote:
This is dead sweet. Makes me wish I was half as good at drawing ships for my sci-fi games.

I love that the idea that the bridge backs straight onto a stockpile of anti-matter. No sudden stops :D


Price they pay - no way to get Anti-Matter on a scout mission, so they loaded up! :D

Thanks, Tellius!

-clash

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Flying Mice Games/Better Mousetrap Games: http://jalan.flyingmice.com/flyingmice.html
Designing: Lowell Was Right!
Last Release: IHW: Pigboats, Volant - Kingdoms of Air and Stone
I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/


Tue Feb 14, 2012 1:05 am
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Post Re: The Spaceship Shen Lung
I wish I could be there for the game where there is a fuel leak in the old (in my mind, rust-bucket) ship. "Whaddya mean there is AM in the head??!"

I always think that a sign of a good RPG ship design is when you can make at least one plot hook out of it. :)

Thanks again for the share Clash!


Tue Feb 14, 2012 2:43 am
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Post Re: The Spaceship Shen Lung
tellius wrote:
I wish I could be there for the game where there is a fuel leak in the old (in my mind, rust-bucket) ship. "Whaddya mean there is AM in the head??!"

I always think that a sign of a good RPG ship design is when you can make at least one plot hook out of it. :)

Thanks again for the share Clash!


You're very welcome, tellius! :D

-clash

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Flying Mice Games/Better Mousetrap Games: http://jalan.flyingmice.com/flyingmice.html
Designing: Lowell Was Right!
Last Release: IHW: Pigboats, Volant - Kingdoms of Air and Stone
I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/


Tue Feb 14, 2012 9:22 am
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Post Re: The Spaceship Shen Lung
It occurs to me that if you had drawn the same ship forty years ago you would have had to devote a whole ventricle to computer banks. Today, all they need is a cell phone!

Did they consciously choose to have a sick bay but no kitchen? Or is that simply an accident that stems from the fact that this is a roleplaying ship, and risking injury is more fun than cooking masala? :D

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Tue Feb 14, 2012 11:05 am
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Post Re: The Spaceship Shen Lung
Thalaba wrote:
It occurs to me that if you had drawn the same ship forty years ago you would have had to devote a whole ventricle to computer banks. Today, all they need is a cell phone!

Did they consciously choose to have a sick bay but no kitchen? Or is that simply an accident that stems from the fact that this is a roleplaying ship, and risking injury is more fun than cooking masala? :D


Actually, they forgot it when designing the ship. The lounge is much larger than they needed, so they decided a corner was devoted to a mini-galley. OTOH, they have no food storage areas or hydroponics - just vat cultures. At each stop, they need to refresh the larder... :D

-clash

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Flying Mice Games/Better Mousetrap Games: http://jalan.flyingmice.com/flyingmice.html
Designing: Lowell Was Right!
Last Release: IHW: Pigboats, Volant - Kingdoms of Air and Stone
I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/


Tue Feb 14, 2012 11:22 am
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Post Re: The Spaceship Shen Lung
They already finished their pimp on sticks?


Tue Feb 14, 2012 12:08 pm
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Post Re: The Spaceship Shen Lung
boulet wrote:
They already finished their pimp on sticks?


Nah! That's my StarCluster IRC group. This is my StarCluster Face to Face group, boulet! :D

Besides, it was land leeches on the sticks. Land leeches fattened on sweet, sweet, living pimp.

-clash

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Flying Mice Games/Better Mousetrap Games: http://jalan.flyingmice.com/flyingmice.html
Designing: Lowell Was Right!
Last Release: IHW: Pigboats, Volant - Kingdoms of Air and Stone
I FLY BY NIGHT Blog: http://iflybynight.blogspot.com/


Tue Feb 14, 2012 12:35 pm
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Post Re: The Spaceship Shen Lung
Ooops! At least I pay more attention to games I play... (as in "how did you get on the roof doc?")


Tue Feb 14, 2012 12:55 pm
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