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[Kickstarter] Accursed RPG for Savage Worlds - Final Week!
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Author:  JohnDunn [ Tue Oct 08, 2013 6:26 am ]
Post subject:  [Kickstarter] Accursed RPG for Savage Worlds - Final Week!

Over on theAccursedRPG site, the development team has been sharing information about the game setting for several months now. We've talked about the nations that make up the game world, the Witches who invaded Morden, the banes they created, and the Witchmarked monsters who battle against them. Readers who have followed the postings have had more than 40 different posts to learn about the world.

If the idea of playing a monster tormented by his essence while battling against more horrific beings inspires you, please take a moment to consider our project. Backers get an opportunity to download the playtest rules as soon as they pledge. This document offers background information on the world, character creation, and our customized system for tracking how a character has moved towards Denying or Accepting the curse that transforms the Witchmarked into a monster. It does require the Savage Worlds rules and the Horror Companion from Pinnacle. With those in hand, we think it can make for a great game experience.

Please click here for the Kickstarter link.

Yesterday, we managed to achieve our fourth stretch goal, at $17,000!

Here's what's been unlocked:
  • The full 144 page game setting
  • An adventure by Rich Baker
  • An adventure by Sean Patrick Fannon
  • Full color interior artwork
  • Introductory fiction by Andy Chambers
  • A novella by Mel Odom
  • A pack of four 1-sheet style adventures by Shane Hensley, Adam Jury, Colin McComb, and Sean Preston.

We need fewer than 10 more backers to achieve the bonus goal for an Accursed Poker Deck. Even $1 backers count toward reaching that.

We're also more than 10% of the way toward achieving a $20,000 stretch goal. At that one, Chris Avellone and George Ziets (two developers from Torment: Tides of Numenera) will write a sourcebook that presents additional details about two of Morden's nations.

There are lots of big things left on the table, but there's little time to achieve them, as the Kickstarter ends in just a few more days.

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